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Haystack Hoarder


C# / Unity / Photon Unity Network | Github Repository

Big Fish, Little Fish is a project I developed with two friends for a class, Game Design Practicuum. In initial stages, one of our brainstorming prompts was "recursion," and in response I developed the idea of a fish who is able to eat smaller fish and store them recursively, gaining special powers with each different fish. I proposed early concepts for the game's mechanics and visuals, experimenting with a palette that was different from the typical ocean blue, but ultimately our team went with something more colorful and friendly.

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